![]() Although each individual has his own thoughts and aspirations, every Esh-kha is born in his place, bred for a role and eager to fulfill it. In fact, the Esh-kha closely resemble a hive society. ![]() ![]() To outsiders, the Esh-kha appear to be a savage and violent people, caring only about the destruction of all other species. In addition, stories persist among both the inmates and the low-level prison staff of much larger vaults of similar design in the prison's Maximum Security Section.įQN: cdx.lore.belsavis.belsavis_vaults Protection of the sealed vaults is one of the administration's top priorities.Ī few vaults-seemingly empty and opened long ago-have been converted for use by the Republic as additional holding facilities or secure storage. After several science teams were lost, further exploration was halted. The vaults' contents are classified even to most prison personnel, but rumors suggest that they contain ancient weapons, machines and even living creatures-some perfectly preserved, others ruined. Republic science teams have opened a handful of these alien vaults, finding others broken open before their arrival. Engraved on the walls and doors of these structures are strange warnings in ancient languages, imploring anyone who finds the structures to stay away and not unseal their contents. Scattered across the surface of Belsavis are ancient structures built from an unknown material, practically impervious to weapons and scanners. The Empire's position on Belsavis is precarious, but until the Republic can alter its focus from the prisoners to the invaders, the situation is unlikely to change.įQN: cdx.lore.belsavis.belsavis_prison_break As the Republic scrambled to respond, the Empire established a makeshift base of operations on the surface and brought a mobile battle platform into orbit. Some of the prisoners (including long-lost Imperial prisoners-of-war) allied with the Empire, while others joined the riots and attacked all parties. Their first task was to free as many prisoners as possible and throw the prison into chaos. The Empire began its attack by delivering a small team of Sith and elite soldiers onto the planet surface. So far as the Republic knew, the prison's location was an absolute secret-and even if the secret were exposed, the planet seemed unlikely to become a top-priority military target. The Empire's attack on Belsavis came as a complete surprise. Usually, these eccentricities are harmless-a computer displays its interface in an unknown language, or indoor humidity rises uncomfortably-but the prison technicians fear that far worse is possible.įQN: cdx.lore.belsavis.belsavis_automated_security Some of Belsavis's security systems are even tied into rumored alien technology in the deep levels of the prison this allows them to access systems of unusual power, but also causes occasional eccentricities when outside protocols override modern programming. This ensures that damage or corruption to one system cannot compromise the entire prison, but it also makes untangling errors difficult at best. Different sections of the prison and different types of responses are controlled by entirely separate computer systems. ![]() What makes Belsavis's security unusual is its distributed nature. Computers control everything from coma gas ventilation to laser turrets to holocameras to energy field lockdowns, along with far more obscure technologies. Belsavis's automated security systems consist of a complex web of logic programs, identity databases, mechanical interfaces and emergency overrides.
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